COMICS CAN BE AWESOME (15 March 2021)

Your Eisneresque reminder that comics can be awesome…

will eisnerThe Spirit: August 10, 1947
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2020’s books of the year: honorable mentions – part 2

If you read last week’s post, you know what’s going on. Here are another handful of cool comics that came out in 2020:

 

BOY MAXIMORTAL

rick veitch

Rather than an iconoclastic anomaly, R-rated super(anti)heroes have become a staple of mainstream pop culture, including a recent string of acclaimed shows, such as Jessica Jones, Watchmen, and The Boys (there was also a TV version of Powers, but I didn’t catch it). In comics, this subgenre has more than three decades, yet few works have matched the ambition and originality of Rick Veitch’s 1992-1993 limited series The Maximortal. An example of superhero horror if there ever was one, The Maximortal mixed a fucked up version of Superman (here an amoral idea come to life, called True-Man) with a loosely fictionalized history of the most shameful episodes of the comic book industry. That brilliant series was always meant as the first volume of King Hell Heroica, a larger saga deconstructing superhero comics, and in 2020, after all these years, we finally got its much expected follow-up in the form of a couple of Boy Maximortal issues.

Technically, these issues shouldn’t be on the list. Like I said last week, I decided to focus on creators trying out new concepts or approaches and, despite the long gap between volumes, Boy Maximortal does feel more like a direct continuation of The Maximortal than like a sequel (i.e. it feels like just another installment, by the original creator, in a run that started out long ago). Even if taken as a new work, its inclusion flies against the list’s spirit, as I generally chose to avoid series that were just getting started – if only a couple of issues came out in 2020, no matter how strong or promising, I sacrificed them in favor of more developed stories (hence the absence of Kaiju $core or U.S.Agent). Still, let it never be said that Gotham Calling isn’t willing to break all the rules in order to spotlight a Rick Veitch comic!

Boy Maximortal picks up shortly after where The Maximortal left off, in the dawn of the 1960s, with the ersatz-Jerry Siegel on the run with a child-like version of True-Man. Meanwhile, Syd ‘Balless’ Wallace (an amalgam of all corporate bastards in the entertainment business), having destroyed his competition through a thinly-veiled version of the Comics Code, tries to work his way around the government’s antitrust laws. The approach is pretty much the same as in the previous volume, with multiple subplots dissecting the Man of Steel as both a cultural symbol and a transcendental archetype, complete with a cameo by Carl Jung introducing his theory that the unconscious psyche is connected to a collective spirit shared by all humanity (a perennial notion in Veitch’s work).

Besides some lewd humor about True-Man’s puberty, Boy Maximortal’s most remarkable addition is a sequence about Jack Kirby (here called Jack Curtis), a traumatized WWII veteran with an effervescent imagination and a powerful draftsmanship who keeps getting exploited, most notably by an obvious Stan Lee analogue… The first issue is even dedicated to ‘Jack and all he inspired,’ making Boy Maximortal last year’s most fascinating comic to tackle Kirby (rather than Tom Scioli’s The Epic Life of the King of Comics).

Now sixty-nine years old, Rick Veitch remains a rebel and a unique creative voice. He writes, draws, letters, and edits the whole of Boy Maximortal, which, like many of Veitch’s recent works, is self-published and not distributed through Diamond. Giving you plenty of bang for the buck, the backmatter includes dozens of pages of loose illustrations, sketches, mini-comics… and even a nifty Sherlock Holmes prose story!

 

DEATH SQUAD

alan hebden

The main list back in January included a couple of remarkable collections of old war comics (three of them, if you count Blackhawk). Another collection that almost made it to the list was Death Squad, Rebellion’s reprint of the titular strip, originally serialized in the British anthology Battle Action in the early 1980s. It’s a gripping slice of military fiction, telling gritty adventures in World War II’s Eastern Front with ambiguous morals and quite a bit of gallows humor (you can really tell Garth Ennis grew up reading this stuff). The central twist is that our ‘heroes’ are on the German side – more specifically, they’re a Wehrmacht punishment battalion, i.e. a unit made up of ‘German army rejects and no-gooders’ recklessly thrown against the Russians in the harsh autumn and winter of 1941/2.

Led by an old, grumpy WWI veteran, this ragtag group – a conman, a dumb Swedish lumberjack, a 19-year-old thief, and, yes, one actual Nazi, who is typically the butt of jokes – fights enemies everywhere: the Soviet army and partisans try to kill them, nature doesn’t try but damn near succeeds (you can practically feel the cold snow on your fingertips), their commander sends them on suicidal missions, the military police (Feldgendarmerie) running things are a sadistic bunch, the NKVD captures and tortures them, they even face a British commando at one point… Above all, war itself is dirty and bleak and unfair, regardless of motivation. If you thought The Dirty Dozen and The Eagle Has Landed were cynical takes on WWII, you haven’t seen anything yet!

I got such a kick out of these comics… They kept pulling me in different directions. Writer Alan Hebden manages to have me root for these miserable bastards as they cross enemy lines in search of warmer uniforms or go out of their way to save a kid from a prison camp after he spares one of their lives. Yet what made Death Squad such a special read was the mischievousness of then getting me to invest in men-on-a-mission adventures even though the mission’s success ultimately benefits the Nazis – a gesture that nails the contrast between big picture and immediate survival, thus addressing the perversity of warfare while also shamelessly exploiting its thrilling potential. So, on the one hand, we get a more humanistic take on the Germans than what is usually the case in war comics: the Nazis (including Hitler) aren’t the bumbling fools or the cartoony super-villains of more lighthearted tales, which is not to say they’re not despicable (to the point that at a certain stage Wehrmacht troops actually become convinced the SS is trying to exterminate them, on top of everyone else). On the other hand, Death Squad still delivers the kind of anything-goes yarns where characters from various nations communicate without language barriers and a particular plot point hinges on the coincidence that two unrelated men look exactly the same.

Eric Bradbury’s black & white artwork is gnarly and highly expressive, although not always easily legible in terms of narrative. This does work for the comic sometimes, conveying the state of confusion and poor visibility of the soldiers on the Eastern Front. The amusing final tale is drawn with greater clarity – yet less mood – by Carlos Ezquerra, who was obviously right at home working on this type of material.

 

DECORUM

jonathan hickman

2020 was a particularly rich year for a specific type of genre comic, namely derivative sci-fi thrillers that made up for their generic premises through striking visuals full of pulse-pounding action, futuristic technology, delirious gore, and eye-catching vistas. Little Bird, Tartarus, Thumbs, Rogue Planet, and Offworld Sci-Fi Double Feature (not to mention Wonder Woman: Dead Earth) all boasted breathtaking artwork that should definitely appeal to those who engage with science fiction as, above all, an aesthetic experiment. Decorum (whose first six issues came out in 2020) came close to falling into this category, but writer Jonathan Hickman injected the project with enough ambition to raise it above the fold while artist Mike Huddleston – reunited with the awesome letterer Rus Wooton – and designer Sasha E Head made this series look like nothing else out there.

Don’t get me wrong, this is still pure pulpy storytelling that revisits familiar elements, with an aristocratic contract killer training a young protégé in the Sisterhood of Man (‘that is… a terrible fucking name’) against the backdrop of a space opera set in a vast intergalactic empire with oneiric architecture and funky aliens. For all the intricate worldbuilding and multi-layered plot, you can still approach Decorum’s insane technology and setting as mostly a pretext for innovative action, in the tradition of films like The Matrix, Inception, and Tenet (which I actually liked quite a bit – with its cool set pieces, mindboggling ideas, and witty exposition, Nolan’s latest movie could’ve been ghost-written by Hickman himself). It’s especially great to see Huddleston doing interiors again and damn it if his drawings and colors don’t reach new heights as he radically shifts styles from scene to scene, each one more daring than the one before.

That said, leave it to Jonathan Hickman to fill out what could’ve been just a neat-looking formulaic comic with both amusingly longwinded dialogue (‘I have seen the future. It dresses poorly, and desperately needs a wash.’) and endless fascinating details, which spill into maps, charts, stats, and encyclopedic entries on the many peculiar features of Decorum’s universe… After all, Hickman is a master of high concept/big picture storytelling with a knack for creating expansive playing fields. For instance, the six-issue God Is Dead mini he co-wrote with Mike Costa a while back – a slice of ultra-violent religious exploitation in which all the old myths came to life and ravaged the world, so the humans fought back by artificially creating their own gods – provided enough raw material for Costa to mine for over 40 additional issues (although, to be fair, the original concept already felt like an extension of Warren Ellis’ Supergod). Likewise, Decorum appears to be laying the groundwork for a sprawling saga that truly feels like it’s heading somewhere epic.

 

FAR SECTOR

N.K. Jemisin

I honestly never thought a Green Lantern comic would make it close to being Gotham Calling’s Book of the Year. And yet, if Far Sector had wrapped up and been collected in 2020, it had a good shot at the title. After all, if somebody gives me a super-stylish tech-noir mystery in outer space with fun cyberpunk ideas and astonishing art, how can I possibly resist?

Embracing the notion that the Green Lanterns are essentially space cops, writer N.K. Jemisin has one of them investigate a murder – the first in 500 years! – in a high-tech metropolis with twenty billion people, set in the farthest sector of the universe. Without getting too much into spoiler-ish details, the series’ premise involves three intelligent species who are only able to cohabitate because they have genetically suppressed their emotions… and a killing spree that may be the result of a new drug bringing their emotions back to the surface. Although the comic doesn’t do as much with the ‘low emotion’ bit as I would like (the city’s inhabitants still display basic emotions, they’re just not as wild as they’d be without the suppressant), it makes up for this with plenty of other extreme, blatantly allegorical concepts.

Unlike Grant Morrison’s ongoing Green Lantern run (which could also have made it here, if not for the fact that it’s too much of a piece of a much larger puzzle and therefore difficult to approach in isolation), Far Sector isn’t the type of sci-fi where you look for mind-blowingly strange cultures, but the type where alien civilizations are clearly a variation of our own society, with twisted spins on our laws and institutions. The social commentary comes wrapped up in a heart-racing thriller full of captivating characters, as Jemisin is one of those rare prose authors who transitioned to comics without falling into the temptation of overwriting (the result is even more gripping than her acclaimed fantasy novel The Fifth Season). Indeed, the series has a sharp visual identity, with a hypnotic neon-drenched look courtesy of artist and colorist Jamal Campbell, whose work is impeccably complemented by letterer Deron Bennett. I don’t usually go for digital-looking art and colors, but Campbell’s futuristic style sure suits the material in this case.

Some speak of science fiction as a masculine genre, but that has always struck me as odd, since so many of its masterpieces have been written by women, from Mary Shelley’s Frankenstein and Ursula K. Le Guin’s The Left Hand of Darkness to Octavia E. Butler’s Bloodchild and Margaret Atwood’s The Handmaid’s Tale… If this story sticks the landing, you can soon add Far Sector to the list!

 

MAIDS

Katie Skelly

Katie Skelly’s knife-edged graphic novel Maids dramatizes the notorious crime committed by sisters Lea and Christine Papin in the French city of Les Mans, in 1933. The result turns out to be closer to horror than to a ‘true crime’ yarn, though. Skelly’s minimalistic, apparently naïf artwork creates a provocative contrast both with the occasional gore (the book opens with a Kill Bill-style extricated eyeball, which a character picks up as if demanding to be seen) and with the psychological violence that permeates its tense escalation of micro-aggressions and class warfare. While Maids’ point isn’t particularly subtle or original, the comic has rage and heart to spare, conveying a sympathetic perspective towards these two servants rebelling against their privileged employers (and against other figures of authority in their lives).

Even though I quite appreciated the book’s generally understated tone and recurring symbols, I found myself yearning for what was missing. The themes and characters are so appealing that I wish Maids had ultimately more to say about either. Those familiar with Claude Chabrol’s memorable film La Cérémonie have seen a version of this story where the cast feels much more developed and, consequently, their growing frustration hits us all the more powerfully.

Still, if a comic book cannot match the exact same pressure points as a movie, the former medium certainly has enough tricks in its toolbox to compensate in other areas. And, sure enough, there is no denying Katie Skelly’s taunting ambiguities, expressive hallucinations, and askew visual style do go a long way towards making Maids an unsettling read…

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COMICS CAN BE AWESOME (8 March 2021)

Your topical reminder that comics can be awesome:

women's dayImmortal Hulk #11
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2020’s books of the year: honorable mentions – part 1

Doing a list often involves leaving out a lot of good stuff and this was certainly the case with Gotham Calling’s 2020 books of the year… Some great comics didn’t make it to the list because they didn’t fulfil the criteria of being a self-contained one-shot or graphic novel (I’ve already addressed the case of John Constantine Hellblazer); others actually made it at one point but were eventually bumped out by the competition.

They’re nevertheless works that merit the attention of readers who share this blog’s interests, so I’ve compiled an additional, looser list of further twenty cool comics that came out last year. The only strict rule I followed this time around was to leave out comics that merely continued runs that have been regularly going on for years. So, even though we’ve gotten new stories from some of my favorite series out there (Deadly Class, Kaijumax, Stickleback, Stray Bullets), you won’t find them on this list either, as they’re by the same creative teams working the same old magic and I’d rather spotlight new-ish material. My main aim here is to further stress that, although 2020 was a terrible year for the comic book industry, it was still pretty strong when it comes to creative output.

That said, because I’m doing this list alphabetically, I do have to kick things off with a collection of older material…

ABRAHAM STONE

joe kubert

Originally published as three separate volumes in the 1990s, by both Malibu and Marvel’s Epic imprint, Joe Kubert’s noirish neo-western Abraham Stone has now been collected into a single book by Dark Horse. Set in the 1910s, this is a fairly loose saga following the two-fisted adventures of the titular drifter as he moves through New York, Washington, Hollywood, and revolutionary Mexico, encountering plenty of racism, sex, violence, and moral – as well as political – corruption along the way, including the obligatory row of historical cameos (from Charlie Chaplin to Pancho Villa). A founding veteran of the medium (he started working in comics back in the late 1930s/early 1940s!) who continued to produce powerful, original works almost until the end of his life, in 2012, Kubert initially geared Abraham Stone towards the European market, which may explain its particularly sumptuous layouts and ‘adult’ sensibility.

The storytelling is gripping on a moment-by-moment level, not least because of the skilled compositions and moody colors, but the overall narrative is somewhat rushed and uneven. The episodic structure seems essentially designed to enable Joe Kubert to explore specific aspects of this bygone world (America just before he was born) that interested him.

The result is still a treat, though. Abraham Stone provides an absorbing, compellingly harsh look into an era often disregarded in comics, when the motifs of the Old West overlapped with booming industrial modernity, which Kubert manages to render in an attractive way even as he delves into dirt and decadence.

 

AMERICAN RONIN

peter milligan

Peter Milligan, one of my all-time favorite writers, put out a bunch of stuff in 2020, so he was bound to show up in one of these lists sooner or later… After much hesitation, I didn’t pick his eerily-timed pandemic tale Tomorrow, his bonkers black comedy Happy Hour, or even his 1996 masterpiece Girl (supposedly it has finally been collected into one book, but I can’t find it anywhere, so I’m not sure the book was actually published). Instead, I’m going with the mini-series American Ronin (of which three incredible issues came out in 2020), a cyberpunk thriller about an assassin who uses a form of genetically engineered super-empathy to psychologically manipulate his victims.

On the one hand, this feels like a comic completely in tune with the zeitgeist, what with the plot about corporate espionage involving massive transnational conglomerates and the notion of weaponized empathy touching on so many current debates. It helps that Aco’s and David Lorenzo’s slick artwork and dizzying layouts (especially when depicting the inside of people’s minds), complemented by Dean White’s intoxicating colors, convey an ultra-modern vibe as the action moves from Hong Kong’s skyrises to Rome’s streets and beyond. On the other hand, American Ronin is yet another labyrinthic take on the perennial Milligan theme of identity crisis (in fact, it’s a nice companion piece to Milligan’s brilliant run on Human Target, whose initial mini-series was also edited by Axel Alonso, which may explain the Vertigo sensibility of this new project).

Peter Milligan’s oeuvre can be framed as part of the so-called British Invasion of American mainstream comics in the 1980s/90s, which included the likes of Alan Moore, Grant Morrison, Warren Ellis, Garth Ennis, and Mark Millar. These creators brought to the field in general (and to superheroes in particular) not only a new degree of intelligence and maturity, but also – let us not forget – unprecedented levels of sex and violence. Their approach has become so widespread by now that it’s easy to underestimate how much of a twisted, kinky gonzo read American Ronin is, but make no mistake: it’s still definitely the work of a highly original creative voice who keeps pushing boundaries.

 

BANG!

matt kindt

I’m a sucker for metafiction, so the notion of Matt Kindt doing a series that kicks off with a spy being recruited by a sci-fi writer to fight ‘a world-wide cabal of fanatic cult-like members’ who believe their world ‘is simply a work of imagination’ seems aimed straight at my pleasure centers. You can add to this the fact that the Bond-like agent (who struggles to conciliate his inconsistent continuity) teams up with a super-powered version of John McClane, a Knight-Rider-by-way-of-Anime knockoff, and an amalgam of classic detectives (from Hercules Poirot to Charlie Chan and Jessica Fletcher). You can spot a bit of Philip K. Dick’s The Man in the High Castle in there as well – not to mention Easter Eggs from Kindt’s previous works – but there is only so much you can take away from a spot-the-reference game… Fortunately, BANG! can also be appreciated as its own thrilling adventure, regardless of all the pop cultural baggage.

Wilfredo Torres’ artwork isn’t particularly showy or groundbreaking, but it suits the material’s pulpy tone, his representational style conveying the necessary clarity and dynamism to secure each action scene’s utter coolness. As for Kindt, he can write this sort of postmodern spy-fi stuff in his sleep by now, but that doesn’t mean he’s coasting. Like in Undone by Blood, we get additional excerpts of engaging prose stories starring each of the main characters. Once again, here is a comic designed to exploit the distinct possibilities allowed by the medium, borrowing key features from both trashy literature and cinematic storytelling. Plus, you can perhaps discern a larger point building up around the edges: while playing around with archetypes, BANG! taps into the age of fake news and alternative facts, where it seems to be getting harder for everybody to distinguish reality from fiction.

 

BATMAN: UNIVERSE

brian michael bendis

So many cool comics came out last year that the return of two of my all-time favorite series, Batman: Black & White and The Batman Adventures, didn’t even make the cut of this second list… For a while, despite the shitty artwork, it seemed as if The Batman’s Grave had a shot (2020 may have been the year when Warren Ellis was outed as a douchebag, but he remains one of the wittiest writers in the field). The timing really killed that chance, though: it’s not just that the series leaned hard on the notion of Batman as an über-cop who constantly hands out severe beatings, relishes intrusive surveillance, attacks riots with an urban (bat)tank, and resorts to the most gleeful use of torture this side of Batman: Earth One (somehow, Gordon comes off even worse!); it’s that the plot itself became an abject, charmless right-wing fantasy in which critics of law enforcement were reduced to psychopathic murderers, rioters, and crime lords trying to take over, which was pretty hard to stomach at a time of rampant demagoguery against the ‘defund the police’ demands…

Luckily, as a palate cleanser, 2020 also brough about the collection of Batman: Universe. Don’t get me wrong: this mini-series is an example of boldfaced pandering superhero comics if there ever was one, its story a loose pretext to bring together various DC characters and concepts, piling cameos on top of each other without any apparent purpose other than to elicit brief smiles from fans when their personal favorites show up (even if they’re utterly irrelevant to the plot). Nevertheless, as a fan myself, I can’t pretend I’m entirely immune to this sort of strategy, at least not when it’s accompanied by particularly pleasing visuals and a sufficiently entertaining voice. Both are the case here, so the pleasure goes beyond mere recognition and into the curiosity of seeing familiar motifs handled by these specific creators.

The title refers to the cosmic properties of the Fabergé egg (i.e. the MacGuffin) Batman is chasing, but I guess it has a double meaning, since this book is essentially a tour of the DC Universe by Nick Derington and Brian Michael Bendis, showcasing the company’s coolest figures and settings, the appeal largely resting on how invested you are in each of those elements (Derington, Bendis, DCU). But be warned: although Bendis can do subtle characterization, he’s in dumb blockbuster mode here, his dialogue made almost entirely out of quips, albeit with a solid batting average and a winking complicity (Batman: ‘I rely on too much tech too often.’; Alfred: ‘Yes. Everyone says so.’).

While I don’t mind Bendis’ banter-heavy style, there’s no doubt his scripts are pretty unbalanced, with ultra-decompressed sequences (we get a full page devoted to the Batmobile parking) punctuated by spectacular moments (which are a must, given how little substance there is all around). Yet Derington’s splendid artwork – nicely served by Dave Stewart’s buoyant colors – smooths things out with a contagious vitality that makes every page a blast while consolidating the series’ joyful attitude. I wouldn’t want every comic to be this frothy, but Batman: Universe is the sort of breezy read that does just the trick when I feel like a quick fix of geeky fun.

 

BIG GIRLS

jason howard

A damn glorious schlockfest. Big Girls’ high concept was enough to ferociously grab my attention, as the series repurposed imagery from 1950s’ B-movies about giant women and kaiju monsters into a full-throttle action powerhouse set in a dystopic future. Jason Howard’s execution delivered the necessary momentum, both in terms of story (the worldbuilding is so much fun that I won’t spoil it here) and in terms of visuals… It’s not just that Howard fills each page with forceful scratches and rousing energy; it’s that his layouts and choice of angles keep playing with readers’ perceptions, constantly throwing us off-balance.

This is clearly a passion project, with Jason Howard doing everything except lettering the comic. Yet Howard hasn’t just crafted an efficient vehicle to draw the hell out of massively destructive fights set against collapsing cityscapes – in its own wacko, ecstatic fashion, Big Girls offers a spirited take on gender dynamics (what if our survival as a species depended on strong girls?) and social inequality (including the way everything is geared towards protecting the 1%), not to mention resource shortages and ecological devastation. Don’t expect a thoughtful dissection of these themes, though… Rather, they’re more like the gravity core of a vibrant science fiction yarn that just keeps spitting out ‘holy fuck’ moments.

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COMICS CAN BE AWESOME (1 March 2021)

A different reminder that comics can be awesome:

red sailsian edginton2000 AD #1793
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15 superhero horror covers

Just because the weekly COMICS CAN BE AWESOME section has moved back to focusing on splash pages, it doesn’t mean Gotham Calling won’t continue to spotlight cool covers every once in a while…

Here is a selection of fifteen eerie comic book covers that effectively inject superhero narratives with horror imagery, a common hybrid in comics as well as in film (with last year’s ill-fated The New Mutants being the latest addition to the subgenre):

jeff jonesbill sienkiewicztodd mcfarlanebill sienkiewiczBrian Bollandtony harrisjohn totlebensupermanjohn byrnesupergirlpaul smithfrank milleralex rossM.D. Brightrick veitch

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COMICS CAN BE AWESOME (22 February 2021)

Yep, one more reminder that comics can be awesome…

brian k. vaughanEx Machina #17
ninjakNinja-K #11
dan moraOnce & Future #1
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Anatomy of John Constantine Hellblazer #7-8

Throughout 2020, two comic book series consistently had a blast translating Brexit-era chauvinism into supernatural horror. One of them was Kieron Gillen’s, Dan Mora’s, and Tamra Bonvillain’s Once & Future, in which the British past – even the imaginary version upon which nationalism is built – came across as gruesome and violent and certainly not something that anyone in their right mind should wish to reclaim (if there is any hope for the future, the series seems to suggest, it lies with people forging their identity out much more than what they inherited). The other one was Simon Spurrier’s run on John Constantine Hellblazer, the latest string of occult/satirical tales about the long-lasting cynical working class mage from Liverpool, whose two-parter ‘Britannia Rule the Waves’ (issues #7-8) is, if nothing else, the most brilliant horror story I’ve ever read about EU fishing quotas.

john paul leon          john constantine

The latter series nailed Hellblazer’s trademark blend of dark fantasy and social commentary, mixing streets gangs with black magic, setting a ghost story around the NHS, and spinning a hilarious yarn around Prince Andrew’s scandalous links to Jeffrey Epstein. John Paul Leon’s covers and Aaron Campbell’s art, colored by Jordie Bellaire, were absolutely jaw-dropping (although I didn’t love the angular look of the fill-ins, by Matías Bergara). As usual, Spurrier’s ear for dialogue lent the text an almost musical quality, with a particular cadence based on accents and slang (‘There’s the troubled brow of a bloke wi’ his fair share of pissed-off exes, heh!’). He also displayed a pretty good grip on the titular anti-hero’s voice, solidly building on the characterization developed throughout the years (from John Constantine’s off-color humor to his bisexuality). On a more personal note, the fact that the first arc was set in Peckham Rye brought back fond memories, as I lived there ten years ago (and it was a much cooler place than what its crime-ridden reputation suggests).

Si Spurrier belongs to a crop of talented British comic book writers who have taken the industry by storm in the 21st century, along with the likes of Kieron Gillen and Al Ewing (not to mention Paul Cornell, who had been around for longer but only really stormed into Marvel in the 2000s). Jumping from the pages of 2000 AD, these creators have imbued American comics with a veritable burst of energy and intelligence. They also share an underlying concern with British cosmopolitanism, their comics often reacting – explicitly or implicitly – against the rise of open racism in the UK. Indeed, the connecting arc of Spurrier’s Hellblazer revolves around Constantine’s investigation into various monstrous creatures conjured by national pride… which brings us to ‘Britannia Rule the Waves,’ where an Essex fisherman (who is also a fishmonger, for narrative convenience) has a lurid affair with a mermaid that helps him fight off French fishing boats in order safeguard his trade.

aaron campbell

As you can tell from the image above, the artwork is stunning… Aaron Campbell’s light yet dirty draftsmanship and, particularly, Jordie Bellaire’s enveloping colors establish the required combination of realism and nightmarish eeriness. The smell of fish and maritime winds practically oozes from the pages. The goriest panels are typically covered with an aggressive red (which provides a symbolic link to the ‘salmon run’ comparison Constantine brings up in the final stretch), although the most shocking moment is actually rendered through a blue-tinged splash, creating a suitably nauseating visual. In the Hellblazer canon, the result sometimes verges on the realism of a Leonardo Manco or a Tim Bradstreet, but it also feels unique – the art is likely to stand out in one’s memory, like that in other remarkable issues of the series (such as those by the recently departed Richard Corben). Letterer Aditya Bidikar contributes to the unsettling tone as well, as the words become visibly hesitant and uneasy at key points in the comic, often changing size or intensity to convey the odd whispered aside (usually ‘Fuckwitt’).

Like I mentioned above, Hellblazer has always committedly fit into a tradition of socially conscious horror that stretches from cult classics like Wolfen to the wave of post-Get Out attempts to capture the paranoia-inducing conditions of African-American existence (whether it’s Lovecraft Country‘s all-out fantasy or Blindspotting‘s low-key, thriller-like tension). Thematically, the background of ‘Britannia Rule the Waves’ (whose title is an obvious reference to the patriotic song ‘Rule, Britannia!’) is the resentment in the UK over other nations’ access to British territorial waters, enabled by the European Union (which was a major sticking point in the Brexit negotiations taking place at the time these comics came out). In other words, like the real-world debate about fishing rights, the story is about much more than the regulation of access to fish, touching upon the twin nerve of nationalism and xenophobia – plus the overlapping issue of environmental devastation – as succinctly illustrated in this scene:

si spurrier

Let’s get the spoilers out of the way. The first twist in the story is that the mermaid is deeply in love with Freddie, the fisherman who conjured her (using a spell provided by a mysterious old man). Their relationship, besides being highly sexual, turns out to be extremely abusive as well, as he’s basically just using her to get fish and respect from his manly peers (while getting off with other women on the side). The second big twist is that the mermaid gets pregnant and Freddie, lovely chap that he is, pushes her away – he only takes her back once he realizes she has amazing self-healing powers, which means that he can keep chopping off her tail and selling it as monkfish. Feel free to read in this a sick parable about Britain ruthlessly and recklessly exploiting its resources while blaming foreigners when things turn bad.

This is one of those comics in which John Constantine remains mostly passive, serving as a bastard version of the Phantom Stranger: part witness to the horror, part dispenser of EC-style ironic justice. Just like Brian Azzarello once had John unleash a Jewish golem against neo-Nazis, Si Spurrier has him push Freddie into the waters where the fisherman gets devoured by fish – more precisely, by his own children! (As for the creepy old man who provided the spell, although you don’t really need to know this to appreciate the tale, his actions tie into the series’ overarching saga, so this two-parter helps set up his plan, revealed in later issues.)

I guess you can see in the story echoes of a certain kind of post-referendum discourse against working class voters who chose to leave the EU (the British equivalent of Hilary Clinton’s ‘basket of deplorables’), with the fishing community coming across as somewhat despicable. Yet there is also a degree of empathy with the plight of these men, acknowledging their economic despair and (misdirected) fear. I especially like the passage in which Constantine describes how, every day at 4am, Freddie waits for the market to open while ‘sucking smokes like a brat with a milkshake.’ Ultimately, the fishermen are just trying to get by, responding to pressures of demand by ‘all them chefs and foodies watchin’ the haul of fuglyfish get smaller and smaller…’

In short, ‘Britannia Rule the Waves’ powerfully draws horror from a combination of surreal imagery and real social issues (right-wing populism, economic hardship, ecological crisis, toxic masculinity…), treading the line between politically informed dark comedy and chilling, emotional drama. This balancing act, coupled with the acerbic, non-linear storytelling, makes this Hellblazer at its finest: the comic is a worthy successor to vintage tales such as ‘When Johnny Comes Marching Home,’ ‘Early Warning/How I Learned to Love the Bomb,’ ‘Hold Me,’ ‘Fear and Loathing,’ ‘Setting Sun,’ and ‘Scab,’ among many others. (And yes, the second story in the ‘Setting Sun’ issue, in which John recalls his previous lovers, has now become a bit of an awkward read, given the recent revelations about Warren Ellis’ manipulative promiscuity…)

Like those classics, this one is also beautifully written, with the prose interweaving the various layers at play. Check out how the very first page, below, has a lyrical description of the (not usually romanticized) figure of a fishmonger that also doubles as a metaphorical allusion to John Constantine himself:

simon spurrier

The reason I didn’t include the paperback collecting the first half of Spurrier’s 12-part run, Marks of Woe, in my list of top 2020 books is because this trade opens with a couple of issues (The Sandman Universe Presents: Hellblazer and Books of Magic #14) that are all about continuity-fixing, tying up loose ends from three decades ago and joining the dots between various bits from the long history of both Hellblazer and Books of Magic (going back to the original Neil Gaiman mini-series). I wanted to keep the recommendations relatively accessible and those opening chapters seemed impenetrable for anyone without a Vertigo degree – in fact, for anyone without a DC PhD, since they even featured references to Doomsday Clock, the infamous crossover between Watchmen and the latest reboots of the DCU (‘The New 52’ and ‘DC Rebirth’). Most readers could perhaps get the gist of things, but they wouldn’t have much reason to care… Seriously, Hellblazer is up there with Batman as my favorite comic book franchise and even I couldn’t bring myself to care all that much.

While I’m onboard for having John Constantine occasionally pop up in other DC titles, I don’t think his own series has much to gain from being treated as a superhero-like, exposition-heavy kaleidoscope of a thousand different publications you have to check in order to properly follow the main story. A special one-shot could certainly be the place for it, but the problem is that the rest of Si Spurrier’s run was intrinsically related to a plot point from these issues (in which Constantine once again sold his soul for a return to health), so they contaminated much of what followed, clever as it was. Fortunately, you don’t really need all that background to enjoy ‘Britannia Rule the Waves’ (which should be collected next month, in the book The Best Version of You).

In any case, like I mentioned above, there was still quite a lot to like in Si Spurrier’s John Constantine Hellblazer. In fact, it’s a damn shame this series has been canceled (even if it was allowed to wrap up its main plot in a double-sized final issue). The age of Brexit and Covid-19 is ripe for exploitation by what has often been one of the most twisted and viciously entertaining comics in the field…

si spurrier

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COMICS CAN BE AWESOME (15 February 2021)

A trippy reminder that comics can be awesome:

michel fiffePanorama
GrimJackGrimJack #28
spy islandSpy Island #3
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Yet another long post about Batman’s humorous villains

Gotham Calling’s 400th post!

This is the kind of benchmark I usually celebrate by spotlighting oddball members of Batman’s rogues gallery who don’t get enough love. While the Dark Knight has some of the most popular rogues out there, Gotham’s very tendency to keep spitting out new demented criminals is a big part of the franchise’s mystique – and one of its main sources of humor. It means that you can even pull off homages to this world without riffing on specific characters, since readers can recognize the *type* of villains that could show up in Batman tales (for example, Big Bang Comics (v2) #11 does a wonderful job of evoking this feel). Moreover, those throwaway foes, with their damaged psychology underneath silly, referential identities, tend to come off as particularly pathetic underdogs, so a part of me cannot help but root for them as they punch way above their weight by going up against the Caped Crusader.

For instance, take the Pied Piper of Peril, who uses pipes to commit crimes:

The Pied Piper of PerilDetective Comics #143

The Pied Piper made his first – and, I believe, only – appearance in Detective Comics #143 (cover-dated January 1949), by the fruitful creative team of writer Bill Finger, penciller Jim Mooney (ghosting for Bob Kane), and inker Charles Paris. What raises the character above a mere thief with a visually interesting technique is the committed embrace of his gimmick’s semantic potential. In other words, what makes him truly eccentric isn’t that he robs a bank with weaponized corncob pipes, as shown above, but that he uses all sorts of pipes – from exhaust pipes to bagpipes – to commit different crimes related to the victims’ names…

It’s the kind of comic where, if you take a step back, you can just picture Finger jolting down every idea he could come up with related to one specific object (or one word with multiple uses) and then building the whole script around it. Every standard Batman trope (from Gotham City’s gaudy architecture to the puns in the Dynamic Duo’s dialogue) is then adjusted according to a single motif – in this instance, pipes. So, for example, here is the obligatory deathtrap:

Bill FingerDetective Comics #143

This storytelling strategy can produce pretty entertaining comics, which often come out as either quite cohesive or hilariously forced. The ensuing villains tend to run out of steam pretty quickly, though, since they amount to little more than a superficial word-association exercise that has already been fully explored.

That said, from an in-story perspective, because they only show up once, characters like the Pied Piper of Peril come across like criminal hobbyists having fun rather than like full-blown psychopaths, which is a nice change of pace in the daily exploits of the Dark Knight. Hell, they end up seeming relatively harmless, to the point where you can almost see Batman actually letting them get away, just out of respect for the fact that they clearly put a lot of effort into the whole thing… Regardless, the fact that these kooky crooks don’t reappear can serve as a helpful counterpoint to the troubling implications in the genre’s intrinsic discourse about recidivism (admirably spoofed in Wonder Twins #2).

A similar case of working an entire story out of a single concept could also be found in the previous year, in ‘The Human Key!’ (Detective Comics #132, February 1948), by the same creative team:

Human KeyDetective Comics #132

(I absolutely love the impractical costume!)

In this quintessential Batman tale, the Dynamic Duo faces a criminal version of Harry Houdini in the form of a master locksmith who can break into any safe (and, presumably, out of every prison, although, given the story’s resolution, it makes sense that we never saw further crime sprees by the Human Key).

In a typical approach to characterization, the villain’s obsession harkens back to his childhood, giving a sense of inescapable destiny to his personality, even if – for once – the Human Key’s origin does not involve any serious trauma, but merely the passionate use of a personal skill…

Jim MooneyDetective Comics #132

Once again, Bill Finger stretches the meaning of the villain’s theme through whimsical games of polysemy. While the Human Key’s name and major M.O. clearly refer to his expertise in unlocking physical locks, that doesn’t prevent this brilliant safecracker from providing outrageously convoluted clues that draw on other uses of the term ‘key’ – in particular, he tips off the Dynamic Duo about his next job by whistling in a specific musical key!

Likewise, we get another deathtrap linked to the foe’s chosen motif. The result is an epitome of one of my favorite type of scenes, with the Caped Crusader using his intelligence, imagination, and scientific knowledge to figure out an escape:

The Human KeyDetective Comics #132

Just one more example from the Golden Age: ‘Tiger Shark!’ (Detective Comics #147, May 1949), where the titular villain is a subaquatic thief equipped with marine gadgets and knowledge. This tale (by an unknown writer) doesn’t seem to have sprung up from wordplay, but rather from the alluring notion of pitting the Dark Knight against a modern-day pirate with a fancy submarine and scuba-diving henchmen.

Gotham being Gotham, the crook has to have a preposterous costume… This time around the design is by Dick Sprang (also inked by Charles Paris). In a delightfully odd choice, either Sprang or whoever colored the original comic chose to base the villain’s look, not on an actual tiger shark, but on a literal extrapolation from part of his name: the costume has black stripes over an orange pattern, like the fur of a (non-shark) tiger:

Tiger SharkDetective Comics #147

(It’s also a neatly designed splash page… I particularly enjoy the fish in the bottom right corner, who seems to be staring at the readers, mirroring their surprised look.)

The outfit may feel especially weird if you consider that, unlike tigers, killer sharks have become a huge part of pop culture, although, in its defense, this comic came out almost thirty years before Jaws. Plus, the truth is that such a cool design can take you a long way… ‘Tiger Shark!’ is fine, but as a story it’s less amusing than either ‘The Human Key!’ or ‘The Pied Piper of Peril!’ Nevertheless, Tiger Shark became comparatively more iconic than those other villains, earning a few memorable cameos in the 2008 cartoon show Batman: The Brave and the Bold.

Speaking of the 21st century trend of bringing back goofy creations from the Caped Crusader’s earlier decades: the criminal illusionist Zelda the Great moved in the opposite direction from Tiger Shark, starting off on the small screen and eventually finding her way to the printed page. She made her debut in the 1966 Batman TV series, on the episodes ‘Zelda the Great’ and ‘A Death Worse Than Fate’ (a two-parter saga, as per the show’s formula). Despite the usual mix of spectacular art direction and offbeat comedy (which you can also find in the series’ awesome trading cards), those episodes weren’t necessarily among the first season’s highest points, even if they later earned their place in history by featuring the opening line of White Zombie’s ‘Cosmic Monsters Inc.

Zelda’s initial gimmick was pretty specific: she robbed one hundred thousand dollars from a bank every year, on April 1st. It turned out that even though she was a world-famous escape artist, Zelda secretly bought her act’s traps and escape solutions from the self-proclaimed Albanian genius Eivol Ekdol, for $100,000 apiece. When Batman planted a fake news item in the Gotham City Times claiming the money from her latest robbery was counterfeit, though, she happily switched tactics, kidnapping Dick Grayson’s aunt Harriet and suspending her in a straitjacket over a pool of flaming oil while waiting for the $100,000 ransom…

Batman TV‘Zelda the Great’

In ‘A Death Worse Than Fate,’ we found out that not even Eivol Ekdol knew how to escape from his latest trap, so he and Zelda lured the Caped Crusader into it in the hopes that Batman’s inevitable escape would show them how the trap could be used on the stage… As motivations for crime go, this one was pretty bonkers, but also perfectly in tune with the show’s campy attitude. That attitude, by the way, reached a new height during a priceless sequence in which Commissioner Gordon, speaking to Zelda on a live television broadcast, explained to her the money from the original robbery wasn’t counterfeit after all while holding a one-sentence statement from the editor of the Gotham City Times – ‘Look, it’s signed and notarized!’ (By the way, did I mention that in this reality Bruce Wayne was the director of the First National Bank of Gotham City?)

Apart from the kidnapping subplot, the episodes’ overall story was actually based on ‘Batman’s Inescapable Doom-Trap!’ (Detective Comics #346, December 1965), by John Broome, Sheldon Moldoff, and Joe Giella.

batman

Zelda the Great, then, was a gender-swapped version of that comic’s escape-artist-turned-thief, Carnado, but she came off as much cleverer, seeing through the Dynamic Duo’s early ruse (she even broke the fourth wall to brag about it to the audience) and nonchalantly outsmarting them in the first part of the story. Moreover, you get the feeling that it wasn’t just a moral compass that led her to spare Batman’s life in the climactic ambush, especially as the previous episode had already established the Dark Knight’s powerful sex appeal (in the comic, Batman didn’t need any aid: he figured out where the shooters were by paying attention to the way Carnado’s eyes moved). It helped that guest star Anne Baxter imbued her performance with so much charisma and ill-disguised titillation – in my head-canon, she’s playing the same character as in All About Eve, whose career has taken a zany turn since we last saw her because entertainment is such a ruthless business (the point of that movie, after all).

While the ridiculously named Carnado was never heard of again, Zelda the Great reappeared in 2014, on the pages of Batman ’66, a comic book spin-off of the sixties’ show (created almost fifty years later, because that’s nostalgia for you). In ‘Zelda’s Great Escape’ – written by Jeff Parker, illustrated by Craig Rousseau, and colored by Tony Aviña – we see this villain has turned the previous story’s premise into a whole modus operandi, repeatedly trapping the Dynamic Duo in order to copy their escapes in her stage act…

Zelda the GreatbatmanBatman ’66 #9

While the main joke is Zelda’s explicit obsession with showmanship (as opposed to its implicit status in the performative crimes and showy deathtraps of Batman’s usual rogues), what elevates this tale is Jeff Parker’s decision to actually give Zelda the Great a philosophical justification for her willingness to go to such extremes in the quest for fame and glory… And because Dick Grayson’s date, Haley, seems persuaded by Zelda’s warped worldview, the villain actually ends up striking quite a blow against the Teen Wonder, without even realizing it!

ZeldaBatman ’66 #9

Don’t get me wrong: I love scary villains. In fact, I think Batman has generally gained a lot from drawing on horror imagery, whether it’s David Lapham riffing on Invasion of the Body Snatchers in his ‘City of Crime’ saga, Kelley Jones filling every single one of his pages with a parade of grotesqueries, or Christopher Nolan shooting the docks’ scene in Batman Begins from the crooks’ terrified point of view, as if it was a slasher movie. However, there’s more than enough room in my Gotham for the sort of colorful, flamboyant escapades that you get with characters like Zelda the Great.

For instance, another rarely seen villain I really like – and who also straddled the line between spectacle and delinquency – was a guy called Kim, who made his debut in ‘The Art of the Steal’ (Gotham Adventures #49, June 2002). That issue was part of the underrated – because bafflingly uncollected – run by Scott Peterson, Tim Levins, Terry Beatty, and Lee Loughridge, who in the early 2000s put out a phenomenal string of one-and-done stories featuring fun mysteries, boisterous action scenes, slick visual storytelling, and some of best takes on the Caped Crusader and his world. Although Gotham Adventures was mostly focused on standard gangsters or on familiar rogues, this creative team came up with a new villain, one who approached crime, not as a means, but as an end in itself – more specifically, Kim understood crime as a possible art form!

gotham adventuresGotham Adventures #49

It was a particularly conceptual understanding of art, which owed more to cerebral criticism and academia than to the notion of the passionate creator expressing his emotions through his works. The fact that Kim essentially approached crime as an intellectual exercise can be seen in his refusal to don an extravagant name or outfit, like most Batman foes – instead, suitably, Kim just looks (and sounds) like a smug, pretentious art student who trades on postmodern referentiality and ironic distance.

The absence of a memorable visual signifier may explain why the character was never picked up by other writers, even if he did return in a couple of very nifty issues of Gotham Adventures: ‘Identity Theft’ (#56) and ‘The Real Deal’ (#57). Sure, Kim was ultimately just a more exaggerated version of other criminals with an obvious artistic inclination (from the Joker to Calendar Man…), but I think there is gold to be mined in the premise of a highbrow villain who – like some artists – is so committed to his schtick that his schemes become virtually indecipherable to anyone other than himself.

Gotham Adventures #56Gotham Adventures #56

Ironically, the lamer a villain comes to be regarded, the less likely it becomes for s/he to fade into obscurity… After all, infamous creations like Crazy Quilt and Polka-Dot Man ended up evolving into the recurrent butt of jokes about Batman’s rogues’ gallery. This tendency reached a particularly meta dimension in the case of the Condiment King, a condiment-themed thief that was created as a deliberate parody of those sorts of villains and eventually became one of their most notable representatives.

Like Zelda the Great, Condiment King made his debut on television, but his origin was even more tongue-in-cheek. In the Batman: The Animated Series episode ‘Make ‘Em Laugh’ – written by Paul Dini and Randy Rogel (and first aired in 1994) – the Joker used mind control to turn the judges of a comedy competition into absurd costumed criminals, including the Condiment King (other victims became the Pack Rat, who only stole trash, and Mighty Mop, an evil sitcom housewife). Thus, even within the story, CK was supposed to be a joke, or at least the twisted product of a comedian’s delusional mind and the Joker’s slapstick sense of humor, awful condiment puns and all (‘I knew you’d ketchup to me sooner or later. How I relished this meeting.’).

Hell, just look at the guy:

make 'em laugh‘Make ‘Em Laugh’

Chuck Dixon later introduced the character into the comics’ continuity, without the brainwashing backstory, as just another Gotham madman, complete with an appropriate civilian name (Mitchell Mayo) and a hilariously offhand explanation for his disorder (‘I guess he took one too many special orders.’). Curiously, in Birds of Prey #37 (January 2002), Barbara Gordon reminisces about something special that happened between her and Dick Grayson the first time they – as the original Batgirl and Robin – fought Mitchell Mayo. The following year, in Batgirl: Year One, Dixon revealed this to have been the first kiss between Babs and Dick, thus retroactively inscribing the Condiment King at the heart of the history of this major romance! (Yep, reading Dixon’s comics back-to-back can be as rewarding as binging the Marvel movies in order…)

Even better than Dixon’s worldbuilding, though, was the chance to see the amazing art team of penciller Marcos Martin and inker Alvaro Lopez amusingly redesign the Condiment King’s look… Here is their take (colored by Javier Rodriguez) on what a more amateurish version of this villain might have looked like when he first got started, including a clear mustard and ketchup motif:

chuck dixonBatgirl: Year One #8

And here is a more stylish, upgraded, Jokerized version, who showed up in the aftermath of the crossover Joker: Last Laugh:

condiment kingBirds of Prey #37

(Yep, it’s a condiment-based variation of Batman’s suit!)

Although the Condiment King wasn’t taken seriously from the start, leave it to Chuck Dixon to come up with a way of having your spicy cake and eating it too – i.e. of preserving the character’s inherent ludicrousness yet simultaneously turning him into a dangerous threat. In the comic book version, while the Condiment King was locked up in Arkham Asylum, Poision Ivy taught him all about natural spices and how to weaponize them. Once he broke out, he totally built a mustard gas bomb!

Dixon brought him back one last time, in Robin #171, but it was little more than a cameo… In turn, Lilah Sturges (then writing as Matthew Sturges) gave the Condiment King a more prominent – and ultimately fatal – role in her violent comedy about Z-list villains, Final Crisis Aftermath: Run. Sturges ran with the notion that this was basically a Batman ’66 villain displaced in time, so she filled his dialogue with non-stop gloriously cheesy puns:

lilah sturgesFinal Crisis Aftermath: Run #2

Between reboots, parallel continuities, and the Caped Crusader’s constant multimedia expansion, the Condiment King has continued to pop up as a reliable running gag. He looked quite at home in The LEGO Batman Movie, a metafictional satire that threw a caricature of the Christian Bale/Ben Affleck Dark Knight into a heightened version of Adam West’s world (the film deliberately mimicked the joyful energy of a child playing with toys from disparate branches of the franchise… and, ultimately, with disparate franchises). Back in comics, the Condiment King appeared in Lil Gotham and Harley Quinn, but his presence goes beyond humor titles: notably, Tom King has featured a bunch of cameos by Mayo in his Batman run.

This character’s longevity speaks to the fact that, regardless of the grim façade, one of the core genres operating in Batman narratives has always been an outlandish kind of darkly funny surrealism (typically diluted in crime, horror, and superhero elements). This isn’t just something that comes to the surface when you have comedy writers work on the property, like when Kevin Smith went for it by including in his Cacophony mini-series a genital mutilation joke about Victor Zsasz that built on the logical extension of this serial killer’s bizarre gimmick (if he honors each murder by scarring himself, then sooner or later he has to run out of unscarred skin…). The best creators have embraced this side of the material, whether it’s Grant Morrison opening his epic run with the Joker engaged in a farcically over-the-top slice of mayhem (‘I finally killed Batman! In front of a bunch of vulnerable, disabled KIDS!!!!’) or Paul Dini having Harley Quinn investigate a case about missing dogs, only to then realize her own hyenas had been eating them in the first place (back in Gotham City Sirens #11).

The magic of a solid Batman tale is to pull off this madcap comedy angle while also delivering a thrilling adventure. It may sound like a strange balancing act, but you can find similar blends in a number of other pop cultural phenomena – it’s not such a big leap from the gonzo comics of 1970s’ The Brave and the Bold to the best James Bond films coming out at the time (Diamonds Are Forever, Live and Let Die, The Spy Who Loved Me) or even some of the following decade’s Arnold Schwarzenegger vehicles.

On a more direct level, like I said in the beginning, I have a certain fondness for Gotham City’s small-time criminal losers and I’d like to see them thrive, somewhere. Who knows, perhaps they can find a place in The League of Annoyance…

mark russelmark russellWonder Twins #2
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